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Pokémon Platinum Version [a] is a 2008 role-playing video game developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS. It is the third version after Pokémon Diamond and Pearl and is part of the fourth generation of the Pokémon video game series .
1998 Japanese Promo Silver 2nd-2nd Tournament #2 Trophy Pikachu "Remember that at its core, the Pokémon Trading Card Game is a game of strategy and battling!
Pokémon Gold Version [a] and Pokémon Silver Version [b] are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color. They are the first installments in the second generation of the Pokémon video game series. They were released in Japan in 1999, Australia and North America in 2000, and Europe in ...
However, the dot codes on the left side of the card are gone, replaced with a single dot code on the bottom. Unlike the cards in Expedition , Aquapolis , and Skyridge, however, this dot code produces only where to find the Pokémon in the video games instead of completely original Pokédex information.
Some Pokémon in this generation were introduced in animated adaptations of the franchise before Gold and Silver, such as Ho-Oh in the first episode of the Pokémon anime series in 1998 and 1999, Togepi, which was a recurring character in the anime owned by Misty, Donphan in the Pokémon first movie in 1998, Snubbull in the first Pikachu short ...
HeartGold and SoulSilver were released in 2009, ten years after Gold and Silver ' s initial release for the Game Boy Color. Shigeki Morimoto, the games' director, commented on the development of the remakes: "The first thing that I knew I needed to bear in mind was to respect the feelings of those people who'd played Gold and Silver ten years ...
The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.
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