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A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Mineplex was a Minecraft minigame server created in 2013 by Gregory Bylos and Jarred van de Voort. [4] [5] In 2016, Mineplex had millions of unique players monthly. [6]At its peak, the server had around 20,000 concurrent players at any given time. [7]
Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "Hypixel" Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] Hypixel is only available on the Java Edition of Minecraft, [5] but briefly had a Bedrock variant.
Minecraft This page was last edited on 12 November 2024, at 01:56 (UTC) . Text is available under the Creative Commons Attribution-ShareAlike 4.0 License ; additional terms may apply.
MCWORLD – Zip archive used by Minecraft: Bedrock Edition containing all the files needed to load an in-game world. MHTML – Mime HTML (Hyper-Text Markup Language) code file; MIDI, MID – Musical Instrument Digital Interface; MLOG – A file format intended to be used for Mindustry Logic; MPQ – MPQ Archives Used by Blizzard Entertainment
The game may be played with either VR equipment or in a desktop configuration. [4] Some limitations, such as the inability to freely move an avatar’s limbs or perform interactions that require one hand, exist in desktop mode. NeosVR's selection of worlds includes minigames, social lounges, and worlds created by the user base.
OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse.
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