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  2. Web design - Wikipedia

    en.wikipedia.org/wiki/Web_design

    Web design encompasses many different skills and disciplines in the production and maintenance of websites.The different areas of web design include web graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and search engine optimization.

  3. Technical Architecture Group - Wikipedia

    en.wikipedia.org/wiki/Technical_Architecture_Group

    The W3C Technical Architecture Group (TAG) is a special working group within the World Wide Web Consortium (W3C) created in 2001 [1] to: [2] [3] [4] document and build consensus around principles of Web architecture and to interpret and clarify these principles when necessary; resolve issues involving general Web architecture brought to the TAG;

  4. Principles of user interface design - Wikipedia

    en.wikipedia.org/wiki/Principles_of_user...

    The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The ...

  5. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Seven Stages of relationship can be broken down into 4 main principles of good design: Visibility - By looking, the user can tell the state of the device and the alternatives for action. A Good Conceptual Model - The designer provides a good conceptual model for the user, with consistency in the presentation of operations and results and a ...

  6. Don Norman - Wikipedia

    en.wikipedia.org/wiki/Don_Norman

    In 1986, Norman introduced the term "user-centered design" in the book User Centered System Design: New Perspectives on Human-computer Interaction [22], a book edited by him and by Stephen W. Draper. In the introduction of the book, the idea that designers should aim their efforts at the people who will use the system is introduced:

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  8. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...

  9. Web development - Wikipedia

    en.wikipedia.org/wiki/Web_development

    Structured Systems Analysis and Design Method (SSADM): Structured Systems Analysis and Design Method (SSADM) is a widely used methodology for systems analysis and design in information systems and software engineering. Although it does not cover the entire lifecycle of a development project, it places a strong emphasis on the stages of analysis ...

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