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MediaWiki, which is used on Wikipedia and other wikis, uses Lua as a templating language provided by Scribunto extension. [17] Minecraft modifications like ComputerCraft or OpenComputers allow players to execute Lua on in-game computers. Minetest uses Lua for in-game programming of robots, microcontrollers and sorting tubes, using popular addons.
LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...
Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.
Pages in category "Lua (programming language)-scripted video games" The following 179 pages are in this category, out of 179 total. This list may not reflect recent changes .
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
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Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Ateji PX – an extension of the Java language for parallelism; Ballerina – a language designed for implementing and orchestrating micro-services. Provides a message based parallel-first concurrency model. ChucK – domain specific programming language for audio, precise control over concurrency and timing; Cilk – a concurrent C