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  2. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  3. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Schools in high-cost areas and disadvantaged schools were to receive higher discounts in telecom services such as the Internet, cable, satellite television, and the management component. [ 13 ] A chart of "Technology Penetration in U.S. Public Schools" report states that 98% percent of schools reported having computers in the 1995–1996 school ...

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    The National School Boards Association found that 96% of students with online access have used social networking technologies and more than 50% talk online about schoolwork. Social networking encourages collaboration and engagement [ 127 ] and can be a motivational tool for self-efficacy amongst students.

  5. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)

  6. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  7. One-to-one computing - Wikipedia

    en.wikipedia.org/wiki/One-to-one_computing

    Many more affluent schools provide each of their students with an iPad to use throughout the school year. For students that need to type more, Chromebooks are the most common. Middle and High Schools and, to some extent, colleges have been customers for Chromebooks. For mature/adult students in higher education, the BYOD approach is most employed.

  8. Technological literacy - Wikipedia

    en.wikipedia.org/wiki/Technological_literacy

    Technological literacy (Technology Literacy) is the ability to use, manage, understand, and assess technology. [1] Technological literacy is related to digital literacy in that when an individual is proficient in using computers and other digital devices to access the Internet, digital literacy gives them the ability to use the Internet to discover, review, evaluate, create, and use ...

  9. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    It uses a single page application format, which significantly changes the user experience and the ways in which 3rd-party tools can be included. Blackboard has begun offering additional products such as Blackboard Collaborate Ultra (a video-classroom service), Blackboard Ally (an accessibility assistant), and a chat-bot support service.