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  2. List of crowdsourcing projects - Wikipedia

    en.wikipedia.org/wiki/List_of_crowdsourcing_projects

    TopCoder is a crowdsourcing company with a global community of designers, developers, data scientists, and competitive programmers who compete to develop the best solutions for Topcoder customers. Organizations like IBM, Honeywell, and NASA work with Topcoder to accelerate innovation, increase bandwidth, and tap into hard-to-find expertise. [110]

  3. Softimage (company) - Wikipedia

    en.wikipedia.org/wiki/Softimage_(company)

    Originally named Softimage Creative Environment, this was the first product developed by Softimage. Softimage President Daniel Langlois and engineers Richard Mercille and Laurent Lauzon begin development of the company's 3-D application software in 1987. The user interface would remain largely unchanged for the next 16 years of the product's life.

  4. Inventionland - Wikipedia

    en.wikipedia.org/wiki/Inventionland

    Nathan Field served as the executive creative coach, and Joey Warren acted as senior concept designer. [1] According to George Davison, his intention in building Inventionland was to provide a creative work environment in which artists, graphic designers, industrial designers and others could design, develop and create prototypes.

  5. Intelligent environment - Wikipedia

    en.wikipedia.org/wiki/Intelligent_environment

    Such flexibility should also be reflected also on their employees and their work environment. Even today, companies that have shown significant levels of flexibility on their working environments and with their employees (as at Microsoft or Google) have increasing levels of productivity and employees retention. [7]

  6. Creative industries - Wikipedia

    en.wikipedia.org/wiki/Creative_industries

    The creative industries refers to a range of economic activities which are concerned with the generation or exploitation of knowledge and information.They may variously also be referred to as the cultural industries (especially in Europe) [1] or the creative economy, [2] and most recently they have been denominated as the Orange Economy in Latin America and the Caribbean.

  7. Knowledge worker - Wikipedia

    en.wikipedia.org/wiki/Knowledge_worker

    Finally, complex creative knowledge work needs a supportive environment. One such environment relates to the supporting technical base. Based on the findings, information, communications and electronic technologies (ICET) are viewed as an organisational tool, a source of ideas (such as the Internet), and a way of modelling a concept.

  8. Creative entrepreneurship - Wikipedia

    en.wikipedia.org/wiki/Creative_entrepreneurship

    Creative entrepreneurship is the practice of setting up a business – or becoming self-employed - in one of the creative industries.The focus of the creative entrepreneur differs from that of the typical business entrepreneur or, indeed, the social entrepreneur in that they are concerned first and foremost with the creation and exploitation of creative or intellectual capital.

  9. Internet of things - Wikipedia

    en.wikipedia.org/wiki/Internet_of_things

    For instance, the government provides tax incentives and cheap rent, improves public transports, and offers an environment where start-up companies, creative industries, and multinationals may co-create, share a common infrastructure and labor markets, and take advantage of locally embedded technologies, production process, and transaction costs.