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  2. Data-driven learning - Wikipedia

    en.wikipedia.org/wiki/Data-driven_learning

    Data-driven learning (DDL) is an approach to foreign language learning. Whereas most language learning is guided by teachers and textbooks, data-driven learning treats language as data and students as researchers undertaking guided discovery tasks. Underpinning this pedagogical approach is the data - information - knowledge paradigm (see DIKW ...

  3. Interface description language - Wikipedia

    en.wikipedia.org/wiki/Interface_description_language

    Representation of different software components for performing a hypothetical holiday reservation in UML. An interface description language or interface definition language (IDL) is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language.

  4. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Lisp is the second oldest family of programming languages in use today and as such has many dialects and implementations with a wide range of difficulties. Lisp was originally created as a practical mathematical notation for computer programs, based on lambda calculus, which makes it particularly well suited for teaching theories of computing.

  5. Open Data Description Language - Wikipedia

    en.wikipedia.org/wiki/Open_Data_Description_Language

    The Open Data Description Language (OpenDDL) is a generic text-based language that is designed to store arbitrary data in a concise human-readable format.It can be used as a means for easily exchanging information among many programs or simply as a method for storing a program's data in an editable format.

  6. CESIL - Wikipedia

    en.wikipedia.org/wiki/CESIL

    CESIL, or Computer Education in Schools Instruction Language, [1] is a programming language designed to introduce pupils in British secondary schools to elementary computer programming. It is a simple language containing a total of fourteen instructions .

  7. D (programming language) - Wikipedia

    en.wikipedia.org/wiki/D_(programming_language)

    For example, the GDC compiler allows to link and intermix C, C++, and other supported language codes such as Objective-C. D code (functions) can also be marked as using C, C++, Pascal ABIs, and thus be passed to the libraries written in these languages as callbacks. Similarly data can be interchanged between the codes written in these languages ...

  8. Ch (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ch_(computer_programming)

    CH / ˌ s iː ˈ eɪ tʃ / is a proprietary cross-platform C and C++ interpreter and scripting language environment.It was designed by Harry Cheng as a scripting language for beginners to learn mathematics, computing, numerical analysis (numeric methods), and programming in C/C++.

  9. Domain-specific language - Wikipedia

    en.wikipedia.org/wiki/Domain-specific_language

    The GML scripting language used by GameMaker Studio is a domain-specific language targeted at novice programmers to easily be able to learn programming. While the language serves as a blend of multiple languages including Delphi, C++, and BASIC. Most of functions in that language after compiling in fact calls runtime functions written in ...