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The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .
In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes.
In computing, the Standard Template Library (STL) is a software library for the C++ programming language. The architecture of the STL is largely the creation of Alexander Stepanov. In 1979 he began working out his initial ideas of generic programming and exploring their potential for revolutionizing software development.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
C++'s Standard Template Library provides the multimap container for the sorted multimap using a self-balancing binary search tree, [1] and SGI's STL extension provides the hash_multimap container, which implements a multimap using a hash table. [2] As of C++11, the Standard Template Library provides the unordered_multimap for the unordered ...
As of C++20, the free functions std::erase and std::erase_if are provided for STL containers. These convenience functions can be used to perform correct erasure of elements without requiring the programmer to explicitly use the erase-remove idiom. [5]
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To guarantee a fixed order of enumeration, ordered versions of the associative array are often used. There are two senses of an ordered dictionary: The order of enumeration is always deterministic for a given set of keys by sorting. This is the case for tree-based implementations, one representative being the <map> container of C++. [16]