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An ellipse (red), its evolute (blue), and its medial axis (green). The symmetry set, a super-set of the medial axis, is the green and yellow curves. One bi-tangent circle is shown. (a) A simple 3d object. (b) Its medial axis transform. The colors represent the distance from the medial axis to the object's boundary.
Desmos was founded by Eli Luberoff, a math and physics double major from Yale University, [3] and was launched as a startup at TechCrunch's Disrupt New York conference in 2011. [4] As of September 2012 [update] , it had received around 1 million US dollars of funding from Kapor Capital , Learn Capital, Kindler Capital, Elm Street Ventures and ...
The R programming language can be used for creating Wikipedia graphs. The Google Chart API allows a variety of graphs to be created. Livegap Charts creates line, bar, spider, polar-area and pie charts, and can export them as images without needing to download any tools. Veusz is a free scientific graphing tool that can produce 2D and 3D plots ...
showing on a horizontal axis and on a vertical axis, where is a phase space trajectory. Scatterplot : A scatter graph or scatter plot is a type of display using variables for a set of data. The data is displayed as a collection of points, each having the value of one variable determining the position on the horizontal axis and the value of the ...
A graph with three vertices and three edges. A graph (sometimes called an undirected graph to distinguish it from a directed graph, or a simple graph to distinguish it from a multigraph) [4] [5] is a pair G = (V, E), where V is a set whose elements are called vertices (singular: vertex), and E is a set of unordered pairs {,} of vertices, whose elements are called edges (sometimes links or lines).
Graphs as defined in the two definitions above cannot have loops, because a loop joining a vertex to itself is the edge (for an undirected simple graph) or is incident on (for an undirected multigraph) {,} = {} which is not in {{,},}. To allow loops, the definitions must be expanded.
The orientation is usually chosen so that the 90-degree angle from the first axis to the second axis looks counter-clockwise when seen from the point (0, 0, 1); a convention that is commonly called the right-hand rule. The coordinate surfaces of the Cartesian coordinates (x, y, z). The z-axis is vertical and the x-axis is
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