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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally, this functionality was achieved by writing shaders in ARB assembly language – a complex and unintuitive task. The OpenGL ARB created the OpenGL Shading Language to provide a more intuitive method for programming the graphics processing unit while maintaining the open standards advantage that has driven OpenGL throughout its history.

  3. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. RDNA (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/RDNA_(microarchitecture)

    Additional features confirmed by AMD include real-time, hardware accelerated ray tracing, "Infinity Cache", mesh shaders, sampler feedback and variable rate shading. [26] [10] The company announced that RDNA 2 would be used in next-generation gaming consoles and PC graphics cards [26] code-named "Navi 2X" and also nicknamed as "Big Navi". [26]

  6. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions.

  7. Teenage Mutant Ninja Turtles: Mutant Mayhem - Wikipedia

    en.wikipedia.org/wiki/Teenage_Mutant_Ninja...

    The test helped Mikros realize the need to make specific developments to their rendering for the film: stylized shaders, curves, and edges. [47] Mikros built a shader prototype using the toonshader of the Autodesk Arnold render engine as a starter base. While the prototype was good for the test, the team knew they had to develop it further for ...

  8. The Legend of Zelda: The Wind Waker - Wikipedia

    en.wikipedia.org/wiki/The_Legend_of_Zelda:_The...

    The Legend of Zelda: The Wind Waker [b] is an action-adventure game developed and published by Nintendo for the GameCube.An installment in The Legend of Zelda series, it was released in Japan on December 13, 2002, in North America on March 24, 2003, and in Europe on May 2, 2003.

  9. BioShock - Wikipedia

    en.wikipedia.org/wiki/BioShock

    BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.

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