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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
The game influenced Minecraft, Terraria, and various other games. It was selected among other games to be featured in the Museum of Modern Art to show the history of video gaming in 2012. [ 1 ] There is an active community of fans of the game, and Tarn said they have helped them in the development of the game in addition to providing monetary ...
Nether may refer to: The Nether, a hell-like dimension in the video game Minecraft; The Nether, a sci-fi play; Nether , a first ...
Nether region may refer to: Hell, the Underworld, or any place of darkness or eternal suffering; Subterranea (geography) Euphemism or slang for the buttocks, groin and genitals of human body, separately or collectively
Dwarf Fortress (previously titled Slaves to Armok: God of Blood Chapter II: Dwarf Fortress) is a construction and management simulation and roguelike indie video game created by Bay 12 Games. Available as freeware and in development since 2002, its first alpha version was released in 2006 and received attention for being a two-member project ...
The fortress is built into bedrock and consists of 350 meters (1,150 ft) of tunnels, surrounded by three command towers and trenches. The fortification in the valley of Stjørdalen was built following the dissolution of the union between Norway and Sweden in 1905 and was completed in 1910.
Masada (Hebrew: מְצָדָה məṣādā, 'fortress'; Arabic: جبل مسعدة) [1] is an ancient fortification in southern Israel, situated on top of an isolated rock plateau, akin to a mesa. It is located on the eastern edge of the Judaean Desert , overlooking the Dead Sea 20 km (12 miles) east of Arad .
A bastion fort or trace italienne (a phrase derived from non-standard French, meaning 'Italian outline') is a fortification in a style developed during the early modern period in response to the ascendancy of gunpowder weapons such as cannon, which rendered earlier medieval approaches to fortification obsolete.