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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...

  3. Mnemonic major system - Wikipedia

    en.wikipedia.org/wiki/Mnemonic_major_system

    dingn.com Training and recall of 1 digit to 4 digits numbers, vocabulary cards and a deck of shuffled playing cards with personalized favorite word selection for each number. LOC Serendipity A quiz to learn the sound/number correspondences of the Major system by rote. Also available are quizzes to learn the top 100 adjective and noun ...

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games.. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education).

  5. 1 vs. 100 (2009 video game) - Wikipedia

    en.wikipedia.org/wiki/1_vs._100_(2009_video_game)

    The game came in two variations: 1 vs. 100 Live and 1 vs. 100 Extended Play. [1] The Live version was hosted by Chris Cashman in North America [2] and James McCourt in the UK and Ireland, [3] and places a single contestant as "The One" against a group of 100 that make up "The Mob", with the rest of the players making up "The Crowd".

  6. 1 vs. 100 (American game show) - Wikipedia

    en.wikipedia.org/wiki/1_vs._100_(American_game_show)

    November 15, 2010 (2010-11-15) – January 11, 2011 (2011-01-11) 1 vs. 100 is an American game show that was broadcast by NBC from 2006 to 2008 and revived on Game Show Network (GSN) with a new series, which ran from 2010 to 2011. Based on the Dutch game show Eén tegen 100, the game features a single player (the "1") competing against 100 ...

  7. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process of ...

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