Search results
Results from the WOW.Com Content Network
Warmachine is a tabletop steampunk [1] wargame originally produced by Privateer Press but currently under the ownership of Steamforged Games.. The game is played with white metal, plastic, and resin miniatures representing military characters from the Iron Kingdoms setting.
Section cards are used to order a move and/or battle in a specific section. These cards indicate in which sections of the battlefield units may be given orders, and how many units may be commanded. Tactic cards allow players to make special moves, battle in a specific way or take special actions, as explained on the card.
Although a completely standalone game in its own right, Hordes was designed as a companion to Warmachine, Privateer Press' flagship miniatures game. The games are 100% compatible, and share much of the same rules set, although the most important mechanic - fury for Hordes and focus for Warmachine - remains unique to each.
Games played with 36 cards may be of considerable antiquity as the standard German card pack reduced to 32 cards during the 19th century (see Dummett 1980). Several of these games are attempts to play the Tarot game of Grosstarock with standard French- or German-suited cards.
War (also known as Battle in the United Kingdom) is a simple card game, typically played by two players using a standard playing card deck [1] — and often played by children. There are many variations, as well as related games such as the German 32-card Tod und Leben ("Death and Life").
The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, role-playing games, collectible card games and video arcade PS1 and PC computer games.
The most successful card wargame (as a card game and as a wargame) would almost certainly be Up Front, a card game about tactical combat in World War II published by Avalon Hill in 1983. The abstractness is harnessed in the game by having the deck produce random terrain, and chances to fire, and the like, simulating uncertainty as to the local ...
In card-driven games, the outcome of combat depends upon cards drawn by each player, either in part or in full. We the People is a board wargame about the American Revolution , published by Avalon Hill in 1993 [ 27 ] We the People was the first wargame to use cards as the primary way to control the pace and tempo of play, with a strong element ...