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  2. A Pattern Language - Wikipedia

    en.wikipedia.org/wiki/A_Pattern_Language

    A Pattern Language: Towns, Buildings, Construction is a 1977 book on architecture, urban design, and community livability.It was authored by Christopher Alexander, Sara Ishikawa and Murray Silverstein of the Center for Environmental Structure of Berkeley, California, with writing credits also to Max Jacobson, Ingrid Fiksdahl-King and Shlomo Angel.

  3. Christopher Alexander - Wikipedia

    en.wikipedia.org/wiki/Christopher_Alexander

    Christopher Wolfgang John Alexander (4 October 1936 – 17 March 2022) [1][2][3] was an Austrian-born British-American architect and design theorist. He was an emeritus professor at the University of California, Berkeley. His theories about the nature of human-centered design have affected fields beyond architecture, including urban design ...

  4. Pattern language - Wikipedia

    en.wikipedia.org/wiki/Pattern_language

    In pattern languages for design, the parts break down in this way: The language description – the vocabulary – is a collection of named, described solutions to problems in a field of interest. These are called design patterns. So, for example, the language for architecture describes items like: settlements, buildings, rooms, windows ...

  5. The Timeless Way of Building - Wikipedia

    en.wikipedia.org/wiki/The_Timeless_Way_of_Building

    The Timeless Way of Building. The Timeless Way of Building is a 1979 book by Christopher Alexander that proposes a new theory of architecture (and design in general) that relies on the understanding and configuration of design patterns. Although it came out later, it is essentially the introduction to A Pattern Language and The Oregon ...

  6. Architectural model - Wikipedia

    en.wikipedia.org/wiki/Architectural_model

    An architectural model is a type of scale model made to study aspects of an architectural design or to communicate design intent. They are made using a variety of materials including paper, plaster, plastic, resin, wood, glass, and metal. Models are built either with traditional handcraft techniques or via 3D printing technologies such as ...

  7. Pattern (architecture) - Wikipedia

    en.wikipedia.org/wiki/Pattern_(architecture)

    Pattern in architecture is the idea of capturing architectural design ideas as archetypal and reusable descriptions. The term pattern in this context is usually attributed to Christopher Alexander, [1] an Austrian born American architect. The patterns serve as an aid to design cities and buildings. The concept of having collections of "patterns ...

  8. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    Design pattern. A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [1] and has been adapted for various other disciplines, particularly software engineering. [2]

  9. Anti-pattern - Wikipedia

    en.wikipedia.org/wiki/Anti-pattern

    An anti-pattern in software engineering, project management, and business processes is a common response to a recurring problem that is usually ineffective and risks being highly counterproductive. [1][2] The term, coined in 1995 by computer programmer Andrew Koenig, was inspired by the book Design Patterns (which highlights a number of design ...