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  2. D&D Beyond Maps: How to Start Playing Today

    www.dndbeyond.com/posts/1570-d-d-beyond-maps-how-to-start-playing-today

    First, click and drag the large white circle so the top left corner marker is aligned with the corner of a square on your grid. Then, click and drag the red arrow in the bottom right to rescale the token and the markers. You want to scale it so all the corner and grid line markers line up with the grid on your map.

  3. Visit Phandalin, D&D's Most Popular Starter Town!

    www.dndbeyond.com/posts/1515-visit-phandalin-d-ds-most-popular-starter-town

    Visit Phandalin, D&D's Most Popular Starter Town! by Mike Bernier. Sep 18, 2023. Tags D&D Lore author-mike-bernier Phandelver. Nestled in the northern region of the Sword Coast lies the frontier town of Phandalin, a rough-and-tumble settlement of hardy folk. This hot spot for adventurers, located just south of Neverwinter, was abandoned for ...

  4. Map of Faerûn - Resources - D&D Beyond

    www.dndbeyond.com/resources/1782-map-of-faerun

    For Dungeon Masters looking to craft adventures in this legendary land, D&D Beyond helps you build and manage your campaigns with a trove of DM tools: Maps. Explore Faerûn with Maps, D&D’s official Virtual Tabletop (VTT). Maps syncs to your D&D Beyond library, so you can easily import maps and populate them with tokens to run your encounters.

  5. Play with official maps and monsters from your D&D BEYOND library. Easily upload and scale your own maps. Add character and monster tokens with ease. Roll dice directly from Maps or from a character sheet with the shared Game Log. Use tools like fog of war, overlays, ping, and more to streamline your playing experience.

  6. Digital map making for towns and cities. - D&D Beyond

    www.dndbeyond.com/.../29059-digital-map-making-for-towns-and-cities

    I'm a big fan of map making in D&D. Being able to have a good visual is an essential to any of my towns, cities, or worlds. I used to do all of my maps by hand. But quite frankly, I'm not exactly an artist. I would get to the point where many spots are illegible, run out of room on my graph paper, or just want to erase something I have already ...

  7. How to scale a map - General Discussion - D&D Beyond

    www.dndbeyond.com/.../general-discussion/178830-how-to-scale-a-map

    Consider how you want the map to be used. If the map is purely for reference, as most Town and Area maps are, then the grid isn't really important. However, if you are planning for something like a chase or time-based challenge, then the grid should correspond to the players ability to act. (e.g. 30ft hexes to represent a round spent walking)

  8. Frozen Sick. Something is killing people in Palebank Village, and if the characters don’t stop it, they might be next. “Frozen Sick” is an adventure that takes characters from 1st to 3rd level and introduces them to the continent’s Biting North region—the bleak arctic realms of the Greying Wildlands and Eiselcross.

  9. Welcome to Saltmarsh: An Introduction to D&D’s Saltiest City

    www.dndbeyond.com/posts/442-welcome-to-saltmarsh-an-introduction-to-d-ds

    Welcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk’s Azure Sea. Saltmarsh has appeared in a number of D&D books over the years, but it’s now appearing as the hub of a hardcover adventure anthology in Ghosts of Saltmarsh, releasing on May 21st, 2019. But if you’re excited to get a Saltmarsh campaign going, you may not ...

  10. Help for preparing a siege scenario - D&D Beyond

    www.dndbeyond.com/forums/dungeons-dragons-discussion/dungeon-masters-only/...

    There's a section in Pinterest of dnd battle maps, just search it up, if you want to make a custom map for the village itself there's a generator that can help you in watabou. Village Generator by watabou (itch.io) click this site for village or town map, battle maps in general are hard to find unless you go to patreon there's a lot more better ...

  11. Encounter of the Week: Trek to Ten-Towns | Dungeons & Dragons -...

    www.dndbeyond.com/posts/855-encounter-of-the-week-trek-to-ten-towns

    Trek to Ten-Towns. The journey from Hundlestone to Ten-Towns is a northbound trip of about 50 miles through increasingly dangerous arctic terrain. Even following the Ten Trail, the journey is made through difficult terrain, slowing overland travel to a crawl. The characters can only progress 12 miles per day, making this a 4-day trip at best.