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Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.
Expeditions: A MudRunner Game is a vehicle simulation game developed by Saber Interactive and published by Focus Entertainment. A spin-off game in the MudRunner series, it was released for Microsoft Windows , Nintendo Switch , PlayStation 4 , PlayStation 5 , Xbox One and Xbox Series X and Series S on March 5, 2024.
Vehicles used in construction simulator games consist of a wide variety of vehicles such as cranes, dozers, excavators, front loaders and various trucks. Players can use these vehicles to build up construction projects, demolish buildings or deform terrain such as digging pits and trenches.
Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.
The game, currently still in early access, allows for the design, creation, testing, and sale of various vehicle platforms and drivetrains. More features will become available closer to the official release date. There are three components to the game: engine design, car design, and a tycoon simulator. The engine design component was released ...
Test Drive: Off-Road: Wide Open was announced on October 19, 2000. Angel Studios, known for another off-road racing game, Smuggler's Run, was responsible for development.. The new game was the first in the Test Drive series to be released on PlayStation 2 and Xbox and was the last installment of the Off-Road sub-ser
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DrawRace 2 is a racing game in which the player predetermines their vehicle's route around a given track by drawing an ideal racing line. The entire course is seen from a top down perspective, similar to the 1986 arcade game Super Sprint. The game includes 30 tracks, 16 cars and 180 challenges for players to complete.
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