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Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.
Freesound is a collaborative repository of Creative Commons licensed audio samples, and non-profit organisation, with more than 500,000 sounds and effects (as of May 2021), [1] and 8 million registered users (as of March 2019).
a cross-platform, open-source C language library for real-time audio & midi I/O MIT License: PulseAudio: Yes Yes Yes (Solaris, FreeBSD, NetBSD) Yes a sound server for general desktop and multihost LAN applications LGPL-2.1-or-later: sndio: Yes No Yes (FreeBSD, NetBSD, OpenBSD) No sound and MIDI server ISC
xvc – An open source video codec, aiming to compete with h.265 and AV1. The reference implementation is released under the LGPL 2.1 and currently available in version 2.0 (as of 12/2020) [ 8 ] FFmpeg codecs – Codecs in the libavcodec library from the FFmpeg project ( FFV1 , Snow , MPEG-1, MPEG-2, MPEG-4 part 2, MSMPEG-4, WMV2, SVQ1 , MJPEG ...
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
Sound eXchange (SoX) is a cross-platform audio editing software. It has a command-line interface , and is written in standard C . It is free software , licensed under GPL-2.0-or-later , with libsox licensed under LGPL-2.1-or-later , and distributed by Chris Bagwell through SourceForge .
EasyEffects (formerly known as PulseEffects) is a free and open-source GTK application for Unix-like systems which provides a large array of audio effects and filters to apply to input and output audio streams.
OpenAL Soft, an open source version of OpenAL, is still actively maintained, and can be used by game developers, and to enable EAX sound in older games. Most releases of EAX versions coincided with increases in the number of simultaneous voices processable in hardware by the audio processor: the original EAX 1.0 supports 8 voices, while EAX 5.0 ...
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