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  2. Statistics of the COVID-19 pandemic in the United States

    en.wikipedia.org/wiki/Statistics_of_the_COVID-19...

    One way to estimate COVID-19 deaths that includes unconfirmed cases is to use the excess mortality, which is the overall number of deaths that exceed what would normally be expected. [4] From March 1, 2020, through the end of 2020, there were 522,368 excess deaths in the United States, or 22.9% more deaths than would have been expected in that ...

  3. Impact of the COVID-19 pandemic on science and technology

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    The We-Care project is a novel initiative by University of California, Davis researchers that uses anonymity and crowdsourced information to alert infected users and slow the spread of COVID-19. [58] [59] [60] The scientific community has held several machine learning competitions to identify false information related to the COVID-19 pandemic ...

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  5. Coronavirus pandemic exposes shortage in programmers who know ...

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  6. COVID-19 pandemic in the United States - Wikipedia

    en.wikipedia.org/wiki/COVID-19_pandemic_in_the...

    The January 2022 emergence of the Omicron variant, which was first discovered in South Africa, led to record highs in hospitalizations and cases in early 2022, with as many as 1.5 million new infections reported in a single day. [27] By the end of 2022, an estimated 77.5% of Americans had had COVID-19 at least once, according to the CDC. [28]

  7. Latest on the worldwide spread of the coronavirus - AOL

    www.aol.com/news/factbox-latest-worldwide-spread...

    * China reported 1,404 new COVID-19 infections on Sept. 8, of which 301 were symptomatic and 1,103 were asymptomatic, the National Health Commission said on Friday. EUROPE

  8. 2020–2023 global chip shortage - Wikipedia

    en.wikipedia.org/wiki/2020–2023_global_chip...

    Between 2020 and 2023, there was a worldwide chip shortage affecting more than 169 industries, [1] which led to major price increases, long queues, and reselling among consumers and manufacturers for automobiles, graphics cards, video game consoles, computers, household appliances, and other consumer electronics that require integrated circuits (commonly called "chips").

  9. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    The NPD Group reported that video game sales in North America in March 2020 were up 34% from those in March 2019, and video game hardware up by 63% – which included more than twice the number of units of the Nintendo Switch console.