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This is an accepted version of this page This is the latest accepted revision, reviewed on 3 December 2024. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
Print/export Download as PDF; Printable version; ... Pages in category "Mortal Kombat characters" The following 21 pages are in this category, out of 21 total.
Printable version; In other projects Wikidata item; Appearance. ... File:Mortal Kombat 4 character selection screen.png; File:Mortal Kombat 4 cover.jpg; File:Mortal ...
Mortal Kombat 1 has over 20 playable fighters and over a dozen Kameo Fighters.
Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992.. The original Mortal Kombat arcade game spawned a franchise consisting of action-adventure games, a comic book series, a card game, films, an animated TV series, and a live-action tour.
Mortal Kombat is a video game franchise originally developed and produced by Midway Games.The video games are a series of fighting games and several action-adventure games which debuted in North American arcades on October 8, 1992 with the release of Mortal Kombat, created by Ed Boon and John Tobias. [1]
Liu Kang (Chinese: 劉康) is a fictional character and the main protagonist of the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.Depicted as Earthrealm's greatest warrior and champion, he debuted in the original 1992 game as a Shaolin monk with special moves, which were intended to be the easiest for players to perform.
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]
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