Search results
Results from the WOW.Com Content Network
In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
The objects that are related via the association are considered to act in a role with respect to the association, if object's current state in the active situation allows the other associated objects to use the object in the manner specified by the role. A role can be used to distinguish two objects of the same class when describing its use in ...
Meta-modeling is the analysis, construction and development of the frames, rules, constraints, models and theories applicable and useful for the modeling in a predefined class of problems. The meta-data side of the diagram consists of a concept diagram. This is basically an adjusted class diagram as described in Booch, Rumbaugh and Jacobson (1999).
Examples includes various kinds of trees, DAGs, and graphs. Each node in a tree may be a branch or leaf; in other words, each node is a tree at the same time when it belongs to another tree. In UML, recursive composition is depicted with an association, aggregation or composition of a class with itself.
Object/Class: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a class, or object (an object is created based on a class). Each object serves a separate function. It is defined by its properties, what it is and what it can do.
A UML link is run-time relationship between instances of classifiers, while a dependency is a model-time relationship between definitions. A typical uni-directional link requires the one instance to know about, and thus depend, upon the other, but this is not required.
In UML, become is a keyword for a specific UML stereotype, and applies to a dependency (modeled as a dashed arrow). Become shows that the source modeling element (the arrow's tail) is transformed into the target modeling element (the arrow's head), while keeping some sort of identity, even though it may have changed values, state, or even class.
In the object-oriented application programming paradigm, which is related to database structure design, UML class diagrams may be used for object modeling. In that case, object relationships are modeled using UML associations, and multiplicity is used on those associations to denote cardinality. Here are some examples: [5]