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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    value load a double from local variable 1 dload_2 28 0010 1000 → value load a double from local variable 2 dload_3 29 0010 1001 → value load a double from local variable 3 dmul 6b 0110 1011 value1, value2 → result multiply two doubles dneg 77 0111 0111 value → result negate a double drem 73 0111 0011 value1, value2 → result

  3. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The Java virtual machine's set of primitive data types consists of: [12] byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address ...

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  7. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  8. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    C# can be considered as similar to Java, in terms of its language features and basic syntax: Java has JVM, C# has .Net Framework; Java has bytecode, C# has MSIL; Java has no pointers (real memory) support, C# is the same. Regarding the final keyword, C# has two related keywords: The equivalent keyword for methods and classes is sealed

  9. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    On some PowerPC systems, [11] long double is implemented as a double-double arithmetic, where a long double value is regarded as the exact sum of two double-precision values, giving at least a 106-bit precision; with such a format, the long double type does not conform to the IEEE floating-point standard.