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A tiling with rectangles is a tiling which uses rectangles as its parts. The domino tilings are tilings with rectangles of 1 × 2 side ratio. The tilings with straight polyominoes of shapes such as 1 × 3, 1 × 4 and tilings with polyominoes of shapes such as 2 × 3 fall also into this category.
Girih tiles are a set of five tiles that were used in the creation of Islamic geometric patterns using strapwork for decoration of buildings in Islamic architecture. They have been used since about the year 1200 and their arrangements found significant improvement starting with the Darb-i Imam shrine in Isfahan in Iran built in 1453.
The smaller A-tile, denoted A S, is an obtuse Robinson triangle, while the larger A-tile, A L, is acute; in contrast, a smaller B-tile, denoted B S, is an acute Robinson triangle, while the larger B-tile, B L, is obtuse. Concretely, if A S has side lengths (1, 1, φ), then A L has side lengths (φ, φ, 1). B-tiles can be related to such A-tiles ...
An aperiodic tiling using a single shape and its reflection, discovered by David Smith. An aperiodic tiling is a non-periodic tiling with the additional property that it does not contain arbitrarily large periodic regions or patches. A set of tile-types (or prototiles) is aperiodic if copies of these tiles can form only non-periodic tilings.
Tiles are often used to form wall and floor coverings, and can range from simple square tiles to complex or mosaics. Tiles are most often made of ceramic, typically glazed for internal uses and unglazed for roofing, but other materials are also commonly used, such as glass, cork, concrete and other composite materials, and stone. Tiling stone ...
An example is the sphinx tiling, an aperiodic tiling formed by a pentagonal rep-tile. [20] The sphinx may also tile the plane periodically, by fitting two sphinx tiles together to form a parallelogram and then tiling the plane by translation of this parallelogram, [ 20 ] a pattern that can be extended to any non-convex pentagon that has two ...
The familiar "brick wall" tiling is not edge-to-edge because the long side of each rectangular brick is shared with two bordering bricks. [18] A normal tiling is a tessellation for which every tile is topologically equivalent to a disk, the intersection of any two tiles is a connected set or the empty set, and all tiles are uniformly bounded ...
Procedurally generated tiling textures. In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [2]