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  2. Technology roadmap - Wikipedia

    en.wikipedia.org/wiki/Technology_roadmap

    The critical system requirements provide the overall framework for the roadmap and are high-level dimensions the technologies relate to. These include things like reliability and costs. Define targets For each of the system requirements targets must be defined. Specify the major technology areas Transform requirements into technology oriented ...

  3. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    The purpose of a game design document is to unambiguously describe the game's selling points, target audience, gameplay, art, level design, story, characters, UI, assets, etc. [10] [11] In short, every game part requiring development should be included by the developer in enough detail for the respective developers to implement the said part. [12]

  4. Game Design Workshop - Wikipedia

    en.wikipedia.org/wiki/Game_Design_Workshop

    Game Design Workshop is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004.It has been updated and released in four subsequent editions, the latest by A K Peters/CRC Press in 2023.

  5. Template:Game design - Wikipedia

    en.wikipedia.org/wiki/Template:Game_design

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  6. You want to break into the video game industry? Here's how - AOL

    www.aol.com/news/want-break-video-game-industry...

    Despite roughly 10,000 layoffs globally since the beginning of 2023, the video game business continues to grow. Experts discuss opportunities and how to make it in this competitive field.

  7. Template:System requirements - Wikipedia

    en.wikipedia.org/wiki/Template:System_requirements

    This template is designed to simplify adding information about system requirements to articles about computer programs. It renders a table containing minimum and (optionally) recommended system requirements.

  8. Naomi Clark (game designer) - Wikipedia

    en.wikipedia.org/wiki/Naomi_Clark_(game_designer)

    Naomi Clark is a Japanese American game designer, [1] writer, and professor who currently serves as the departmental chair of NYU Game Center at New York University Tisch School of the Arts. During Clark's term as chair of the department, NYU Game Center has been ranked by The Princeton Review as the top school for game design . [ 2 ]

  9. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    A game designer is a particular kind of designer, much like a graphic designer, industrial designer or architect. A game designer is not necessarily a programmer, visual designer or project manager, although sometimes he or she can also play these roles in the creation of a game. A game designer might work alone or as part of a larger team.