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VirtualPlanetBuilder is terrain database creation tool that is able to read a wide range of geospatial imagery and elevation data and build from small area terrain database to massive whole planet paged databases.
VirtualPlanetBuilder (VPB) is an OSG tool that generates native OSG data to represent terrain, usually by draping a GEO-TIFF over an elevation model. Contents. 1 Building VirtualPlanetBuilder. 2 Getting Landcover Data. 2.1 Using Vector Data. 3 Getting DEM data. 4 LoD, Mesh size and Framerate. 5 Running VPB. Building VirtualPlanetBuilder.
Build a database in geocentric (i.e. whole earth) database. --bluemarble-east Set the coordinates system for next texture or dem to represent the eastern hemisphere of the earth.
Virtual Planet Builder (VPB) is OSG's terrain-database-building tool. It loads GIS elevation data for a region, combines it with imagery and produces a spatially-balanced quadtree tiled database that can be navigated simply by loading the top-level file.
VirtualPlanetBuilder is an open source tool for creating OpenSceneGraph compatible large scale paged databases from geospatial imagery and digital elevation maps. Display # Project website for OpenSceneGraph.
Category: Virtual Planet Builder Published: 14 February 2013 Written by Torben Dannhauer Hits: 12354
Virtual Planet Builder (VPB) is OSG's terrain-database-building tool. It loads GIS elevation data for a region, combines it with imagery and produces a spatially-balanced quadtree tiled database that can be navigated simply by loading the top-level file.
This whitepaper explains OpenSceneGraph’s VirtualPlanertBuilder (and OSGDEM), its advantages, the build process, the theory and structure of a VPB-built database, and how OpenSceneGraph’s DatabasePager manages the loading and unloading of this database.
This article provides instructions on how to generate basic WS3.0 terrain. WS3.0 terrain consists of three parts: A terrain mesh consisting of a landclass texture draped over an elevation model. A high resolution water raster used to show water features such as rivers, lakes and coastline with more definition.
Instructions: Create your planet using the controls on the top right. You can: Change the surface and clouds images; Modify lighting and atmospheric properties; Add and adjust rings; Upload your own custom surface textures by clicking "setCustomTexture"