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  2. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  3. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    [2] Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered.

  4. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    Using original IBM formula, Time = 24.2 μs + 0.011 (r) μs [23] and assuming 100Kohm potentiometers this process can take up to 1.1ms per readout, or over 60ms if we decide to read joystick position 60 times a second. This significant overhead was the reason why using original Gameport on the PC could consume up to 10% of CPU time independent ...

  5. Namco Arcade Stick - Wikipedia

    en.wikipedia.org/wiki/Namco_Arcade_Stick

    The Arcade Stick functions similar towards the layout of a generic arcade stick found on an arcade game machine. [2] It also features very similar components, manufactured by Hori. It is compatible with the original PlayStation control pad protocol, therefore it can be used with many games for PlayStation and PlayStation 2.

  6. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    [3] The cap is red on ThinkPads, but is also found in other colors on other machines. It may be gray, pink, black or blue on some Dell models, blue on some HP/Compaq laptops, and green or gray on most Toshiba laptops produced before the 2000s. Button configurations vary depending on vendor and laptop model.

  7. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

  8. Dell Inspiron - Wikipedia

    en.wikipedia.org/wiki/Dell_Inspiron

    Inspiron (/ ˈ ɪ n s p ɪr ɒ n / IN-spirr-on, formerly stylized as inspiron) was a line of consumer-oriented laptop computers, desktop computers and all-in-one computers sold by Dell. [1] The Inspiron range mainly competes against Acer's Aspire; Asus's Transformer Book Flip, VivoBook and Zenbook; HP's Pavilion, Stream, and ENVY; Lenovo's ...

  9. Helicopter flight controls - Wikipedia

    en.wikipedia.org/wiki/Helicopter_flight_controls

    To increase or decrease overall lift requires that the controls alter the angle of attack for all blades collectively by equal amounts at the same time, resulting in ascent, descent, acceleration and deceleration. A typical helicopter has three flight control inputs: the cyclic stick, the collective lever, and the anti-torque pedals. [2]