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  2. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    It was released for free on Microsoft Windows via Steam on May 4, 2018, with support for several VR headsets. [1] The game allows users to interact with one another as avatars and features development tools for players to create in-game elements such as games and maps. It is also usable without VR in a “desktop” mode through the use of a ...

  3. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  4. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop SteamVR games and software. It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    CC BY-NC 4.0: Tales of Game's Studios Source code released to the public under no license on 11 June 2021, upon the cancellation of the game. [3] Barotrauma: 2017 Role-playing video game: restrictive (only mods) [4] Proprietary: Undertow Games / Joonas "Regalis" Rikkonen The game was released in 2017 commercially on Steam by independent ...

  6. Firewall: Zero Hour - Wikipedia

    en.wikipedia.org/wiki/Firewall:_Zero_Hour

    Firewall: Zero Hour is a virtual reality first-person shooter game developed by First Contact Entertainment and published by Sony Interactive Entertainment. It was released for the PlayStation 4 via the PlayStation VR on August 28, 2018. A sequel, Firewall Ultra, was announced in September 2022 for the PlayStation VR2.

  7. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    In the end, it was later found out that the reason for drastic framerate drops in Need for Speed on all platforms was because of the always-online connection. Because of this, EA decided to make all their later games to be playable offline, with the next Need for Speed game, Payback, having an offline single-player campaign mode.

  8. The Lab (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Lab_(video_game)

    The majority of movement within The Lab uses full 3D motion via the HTC Vive tracking system and two hand-held motion controllers (or an attached Steam controller). [2] [3] In the hub world, the player can explore the space around them within the confines of their physical floorspace, while roaming further by using controller buttons to teleport to different parts of the area.

  9. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    [4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3] On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 [ 7 ] and on April 15, 2024, OpenXR 1.1 was released by Khronos.