enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  3. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    The additional joysticks can be used on games with dedicated support for the specific adapter. A number of different joystick adapters have been constructed for use with the C64. The Classical Games / Protovision adapter is by far supported by the largest number of games. While building instructions are available for most of the adapters, a few ...

  4. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  5. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  6. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    Driving games of the 1980s were generally top-down and used a unique controller that would cause the car to turn at a fixed rate to one side or the other or go in a straight line (Atari's Night Driver is a notable exception). These games were controlled not by a wheel that pointed left or right like in a real car, but a wheel that sent left or ...

  7. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...

  8. Joystick (magazine) - Wikipedia

    en.wikipedia.org/wiki/Joystick_(magazine)

    Joystick (formerly Joystick Hebdo) [4] [8] was a French computer magazine that published monthly issues on PC games. It was founded in 1988 by Marc Andersen, [ 5 ] who later left in November 1995. Originally published in the form of a 32-page weekly magazine in 1988 and 1989, it saw monthly 148-page issues (and more) past 1990.

  9. Advanced Gravis - Wikipedia

    en.wikipedia.org/wiki/Advanced_Gravis

    Their most famous products were the Gravis PC GamePad, at one time one of the most popular gaming controllers for the PC, [1] the once-ubiquitous Gravis Joystick (black with red buttons), and the Gravis UltraSound add-on card, competitor to the Sound Blaster. At its peak, the company had almost 300 employees with a European office in The ...