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Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Stretching lineations record primarily the vector of greatest stretch, which is perpendicular to the principle plane of shortening. A stretching lineation may be visualised as a ball of treacle (molasses) which, when pulled, forms a cigar-shaped rod parallel to the direction in which it is pulled.
Video game terminology (6 C, 164 P) Pages in category "Game terminology" The following 28 pages are in this category, out of 28 total.
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.
Slender prismatic crystals such as amphibole produce a lineation in which these prisms or columnar crystals become aligned. [1] Tectonites are rocks with minerals that have been affected by natural forces of the earth, which allowed their orientations to change. This usually includes recrystallization of minerals, and the foliation formation.
Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.
Character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their abilities and specializations. [9] Character sheet: A record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session.
Determined game (or Strictly determined game) In game theory, a strictly determined game is a two-player zero-sum game that has at least one Nash equilibrium with both players using pure strategies. [2] [3] Dictator A player is a strong dictator if he can guarantee any outcome regardless of the other players.