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  2. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.

  3. List of Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_deities

    Iuz was also named as one of the greatest villains in D&D history by the final print issue of Dragon. [13] His symbol is a grinning human skull, or a human skull with blood-red highlights. Iuz was created by E. Gary Gygax in his early Castle Greyhawk sessions in which Robert J. Kuntz 's character, Robilar was responsible for releasing nine demi ...

  4. List of Greyhawk characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Greyhawk_characters

    Acererak first appears in the original Tomb of Horrors adventure (1978) by Gary Gygax as the main adversary. [1] One of the areas in the Tomb is a "Chapel of Evil", described as "obviously some form of temple area - there are scenes of normal life painted on the walls, but the people have rotting flesh, skeletal hands, worms eating them, etc." [3]: 5 The adventure described him as "a human ...

  5. Greyhawk - Wikipedia

    en.wikipedia.org/wiki/Greyhawk

    Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...

  6. World of Greyhawk Fantasy Game Setting - Wikipedia

    en.wikipedia.org/wiki/World_of_Greyhawk_Fantasy...

    The World of Greyhawk Fantasy World Setting (1980 folio) TSR intended to publish The World of Greyhawk early in 1979; the foreword by editor Allen Hammack was dated February 1979. Gygax himself assured Dragon readers in issue No. 37 that, barring catastrophe, the World of Greyhawk was ready for official release. [2]

  7. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    D&D draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. [4] Because the Core Setting of 3rd Edition is based on the World of Greyhawk, the Greyhawk gods list contains many of the deities listed here, and many more.

  8. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  9. Greyhawk (supplement) - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_(supplement)

    Lawrence Schick, in his 1991 book Heroic Worlds, calls Greyhawk "The first and most important supplement to Original D&D". [4] Shannon Appelcline, in his 2011 book Designers & Dragons, considers Greyhawk an "innovation" because at the time "supplements were largely unheard of in the wargaming industry. Though games were frequently revised and ...