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  2. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  3. Control-V - Wikipedia

    en.wikipedia.org/wiki/Control-V

    In computing, Control-V is a key stroke with a variety of uses including generation of a control character in ASCII code, also known as the synchronous idle character. The key stroke is generated by typing Ctrl+V. On MacOS based systems usually ⌘ Cmd+V is used instead.

  4. Control-C - Wikipedia

    en.wikipedia.org/wiki/Control-C

    Larry Tesler created the concept of cut, copy, paste, and undo for human-computer interaction while working at Xerox PARC to control text editing.During the development of the Macintosh it was decided that the cut, paste, copy and undo would be used frequently and assigned them to the ⌘-Z (Undo), ⌘-X (Cut), ⌘-C (Copy), and ⌘-V (Paste).

  5. Category:Breakout clones - Wikipedia

    en.wikipedia.org/wiki/Category:Breakout_clones

    Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Breakout clones" The following 67 pages are in this category, out of 67 total.

  6. IDLE - Wikipedia

    en.wikipedia.org/wiki/IDLE

    IDLE (short for Integrated Development and Learning Environment) [2] [3] is an integrated development environment for Python, which has been bundled with the default implementation of the language since 1.5.2b1. [4] [5] It is packaged as an optional part of the Python packaging with many Linux distributions.

  7. Drop Off - Wikipedia

    en.wikipedia.org/wiki/Drop_Off

    Drop Off received mixed reception from critics since its release on the TurboGrafx-16, [13] most of which reviewed it as an import title. Famitsu ' s four reviewers called it "a deformed Breakout-type" game that felt more modified than Arkanoid due to its ruleset, but they commended the ability to freely move the paddle around the screen was commended. [6]

  8. Cut, copy, and paste - Wikipedia

    en.wikipedia.org/wiki/Cut,_copy,_and_paste

    The inversion from verb—object to object—verb on which copy and paste are based, where the user selects the object to be operated before initiating the operation, was an innovation crucial for the success of the desktop metaphor as it allowed copy and move operations based on direct manipulation.

  9. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The code is also known as the "Contra Code" and "30 Lives Code", since the code provided the player 30 extra lives in Contra. The code has been used to help novice players progress through the game. [10] [12] The Konami Code was created by Kazuhisa Hashimoto, who was developing the home port of the 1985 arcade game Gradius for the NES.