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In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions.
The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is itself also a loop, it is called a "nested loop". [4] [5] [6]
In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...
Nested functions can be used for unstructured control flow, by using the return statement for general unstructured control flow.This can be used for finer-grained control than is possible with other built-in features of the language – for example, it can allow early termination of a for loop if break is not available, or early termination of a nested for loop if a multi-level break or ...
nested blocks of imperative source code such as nested if-clauses, while-clauses, repeat-until clauses etc. information hiding: nested function definitions with lexical scope; nested data structures such as records, objects, classes, etc. nested virtualization, also called recursive virtualization: running a virtual machine inside another ...
The polyhedral method treats each loop iteration within nested loops as lattice points inside mathematical objects called polyhedra, performs affine transformations or more general non-affine transformations such as tiling on the polytopes, and then converts the transformed polytopes into equivalent, but optimized (depending on targeted ...
Loop interchange on this example can improve the cache performance of accessing b(j,i), but it will ruin the reuse of a(i) and c(i) in the inner loop, as it introduces two extra loads (for a(i) and for c(i)) and one extra store (for a(i)) during each iteration. As a result, the overall performance may be degraded after loop interchange.
The naïve algorithm using three nested loops uses Ω(n 3) communication bandwidth. Cannon's algorithm, also known as the 2D algorithm, is a communication-avoiding algorithm that partitions each input matrix into a block matrix whose elements are submatrices of size √ M/3 by √ M/3, where M is the size of fast memory. [28]