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  2. von Neumann architecture - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_architecture

    Some very simple computers still use this design, either for simplicity or training purposes. For example, a desk calculator (in principle) is a fixed program computer. It can do basic mathematics, but it cannot run a word processor or games. Changing the program of a fixed-program machine requires rewiring, restructuring, or redesigning the ...

  3. Portal:Computer programming - Wikipedia

    en.wikipedia.org/wiki/Portal:Computer_programming

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), meaning that compiled Java code can run on all platforms that support Java without the need to recompile.

  4. Software calculator - Wikipedia

    en.wikipedia.org/wiki/Software_calculator

    A software calculator is a calculator that has been implemented as a computer program, rather than as a physical hardware device. They are among the simpler interactive software tools, and, as such, they provide operations for the user to select one at a time. They can be used to perform any process that consists of a sequence of steps each of ...

  5. Portal (video game) - Wikipedia

    en.wikipedia.org/wiki/Portal_(video_game)

    Single-player. Portal is a 2007 puzzle - platform game developed and published by Valve. It was released in a bundle, The Orange Box, for Windows, Xbox 360 and PlayStation 3, and has been since ported to other systems, including Mac OS X, Linux, Android (via Nvidia Shield), and Nintendo Switch. Portal consists primarily of a series of puzzles ...

  6. Stored-program computer - Wikipedia

    en.wikipedia.org/wiki/Stored-program_computer

    A stored-program computer is a computer that stores program instructions in electronically, electromagnetically, or optically accessible memory. [1] This contrasts with systems that stored the program instructions with plugboards or similar mechanisms. The definition is often extended with the requirement that the treatment of programs and data ...

  7. Single instruction, multiple data - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    Single instruction, multiple data. Single instruction, multiple data (SIMD) is a type of parallel processing in Flynn's taxonomy. SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA. SIMD describes computers with multiple ...

  8. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components. ECS follows the principle of composition over inheritance, meaning that every entity ...

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.