Search results
Results from the WOW.Com Content Network
Remote Play is a native functionality of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to wirelessly transmit video and audio output to a receiving device, which would also control the console.
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2 , there have been some online video games that support cross-play.
Microsoft has explored cross-platform play between their Xbox consoles and players on Windows machines uses services under its purview. Microsoft developed the Games for Windows – Live interface in part to work with the Xbox Live services so that cross-platform play could be released, with the first such title released being Shadowrun (2007). [7]
The Xbox Adaptive Controller was announced in May 2018. [6] The controller was released with a retail price of US$99.99 on September 4, 2018. [7] [8] The co-creator of the XAC, Bryce Johnson, emphasized the importance of making the controller affordable: "We did a lot of homework around other assistive technologies and were upset by how much they could be ...
Intel established the Digital Living Network Alliance along with Sony and Microsoft in June 2003 as the Digital Home Working Group (DHWG), changing its name 12 months later, when the first set of guidelines for DLNA was published. [11] Its board members as of 2007 were: HP, Intel, Matsushita, Microsoft, Nokia, Philips, Samsung, and Sony. [26]
EA Play (formerly EA Access and Origin Access) is a subscription-based video game service from Electronic Arts for the Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 and Microsoft Windows platforms, offering access to selected games published by Electronic Arts along with additional incentives.
The Xbox app is a companion application available for Windows 8, Windows 10, Windows 11, iOS, Android (version 4.0 and above), [67] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8. [ 68 ]
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.