enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Leadwerks Game Engine uses Lua for user scripts. [14] Lego Mindstorms NXT and NXT 2.0 can be scripted with Lua using third-party software. [15] lighttpd web server uses Lua for hook scripts as well as a modern replacement for the Cache Meta Language. LÖVE, a 2D game framework for Lua (programming language). [16]

  4. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.

  5. Wikipedia:Lua speed - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Lua_speed

    This essay explains various issues about the execution speed and performance of Lua script in Wikipedia. The speed of using Lua modules can vary greatly, compared to similar markup-based templates, often ranging from 4x-8x times faster, or 180,000x faster when scanning text strings, which can exceed the 500-character parser-function markup limit as 64,000 characters or more.

  6. LuaRocks - Wikipedia

    en.wikipedia.org/wiki/LuaRocks

    LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...

  7. ZeroBrane Studio - Wikipedia

    en.wikipedia.org/wiki/ZeroBrane_Studio

    ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.

  8. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    Also, unlike wp:templates which can be run interactively by edit-preview, the Lua script must be tested by show-preview (or run preview) of another page which uses a template which #invokes the Lua module being edited. In general, make one small change at a time, do a run show-preview, and save after a few good changes to have a version to ...

  9. AppleScript Editor - Wikipedia

    en.wikipedia.org/wiki/AppleScript_Editor

    Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS. [ 1 ] AppleScript Editor provides basic debugging capabilities [ 2 ] and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a ...