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  2. Quartz (graphics layer) - Wikipedia

    en.wikipedia.org/wiki/Quartz_(graphics_layer)

    In Apple's macOS operating system, Quartz is the Quartz 2D and Quartz Compositor part of the Core Graphics framework. Quartz includes both a 2D renderer in Core Graphics and the composition engine that sends instructions to the graphics card. Because of this vertical nature, Quartz is often synonymous with Core Graphics. [1]

  3. S.T.A.L.K.E.R. 2: Heart of Chornobyl - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R._2:_Heart_of...

    The game was announced to be on Xbox Game Pass from launch. [32] In addition, the game was released as a Microsoft-exclusive release, only releasing on Microsoft Windows and the Xbox Series X/S. [33] This exclusivity, however, is only slated to be for three months following its release, as evidenced from leaked documents as a part of Epic Games ...

  4. S.T.A.L.K.E.R. - Wikipedia

    en.wikipedia.org/wiki/S.T.A.L.K.E.R.

    S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.

  5. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    This is a less user-friendly method of installing Windows games on Apple Silicon Macs compared to CrossOver or Parallels, however it unlocks the ability to play many DirectX 12 games. A lot more games work using GPTK, however, games that use anti-cheat or aggressive DRMs generally don't work, along with games that require AVX/AVX 2, e.g.

  6. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal 2 is not a separate API from Metal and is supported by the same hardware. Metal 2 enables more efficient profiling and debugging in Xcode, accelerated machine learning, lower CPU workload, support for virtual reality on macOS, and specificities of the Apple A11 GPU, in particular. [12]

  7. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.

  8. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  9. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...