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  2. Database scalability - Wikipedia

    en.wikipedia.org/wiki/Database_scalability

    Database scalability has three basic dimensions: amount of data, volume of requests and size of requests. Requests come in many sizes: transactions generally affect small amounts of data, but may approach thousands per second; analytic queries are generally fewer, but may access more data. A related concept is elasticity, the ability of a ...

  3. Scalability - Wikipedia

    en.wikipedia.org/wiki/Scalability

    Scalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. [ 1] In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is ...

  4. Shard (database architecture) - Wikipedia

    en.wikipedia.org/wiki/Shard_(database_architecture)

    Shard (database architecture) A database shard, or simply a shard, is a horizontal partition of data in a database or search engine. Each shard is held on a separate database server instance, to spread load. Some data within a database remains present in all shards, [ a] but some appear only in a single shard. Each shard (or server) acts as the ...

  5. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A larger horizontal resolution directly increases the horizontal field of view, and a larger vertical resolution increases the vertical field of view. [11] Vert-(vertical minus) is a scaling method used by some games that support a wide variety of resolutions. In Vert- games, as the aspect ratio widens, the vertical component of the field of ...

  6. Page orientation - Wikipedia

    en.wikipedia.org/wiki/Page_orientation

    Page orientation is the way in which a rectangular page is oriented for normal viewing. The two most common types of orientation are portrait and landscape. [ 1] The term "portrait orientation" comes from visual art terminology and describes the dimensions used to capture a person's face and upper body in a picture; in such images, the height ...

  7. Mesoscale convective system - Wikipedia

    en.wikipedia.org/wiki/Mesoscale_convective_system

    A mesoscale convective system ( MCS) is a complex of thunderstorms that becomes organized on a scale larger than the individual thunderstorms but smaller than extratropical cyclones, and normally persists for several hours or more. A mesoscale convective system's overall cloud and precipitation pattern may be round or linear in shape, and ...

  8. Tamriel Infinium: Horizontal vs. vertical progression ... - AOL

    www.aol.com/news/2013-10-11-tamriel-infinium...

    Most MMOs follow a vertical progression tree in which you place the game's version of skill points in an upward-growing tree or pyramid, with skills following a guided path to the best skill of a ...

  9. Systems design - Wikipedia

    en.wikipedia.org/wiki/Systems_design

    A scalable, highly available system must be designed to accommodate an increasing number of users. Here are the things to consider in designing the system: Functional and non functional requirements; Capacity estimation; Database to use, Relational or NoSQL; Vertical scaling, Horizontal scaling, Shard; Load Balancing; Primary-secondary Replication

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