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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A larger horizontal resolution directly increases the horizontal field of view, and a larger vertical resolution increases the vertical field of view. [11] Vert-(vertical minus) is a scaling method used by some games that support a wide variety of resolutions. In Vert- games, as the aspect ratio widens, the vertical component of the field of ...

  3. Scalability - Wikipedia

    en.wikipedia.org/wiki/Scalability

    Scalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. [ 1] In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is ...

  4. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...

  5. Shard (database architecture) - Wikipedia

    en.wikipedia.org/wiki/Shard_(database_architecture)

    Shard (database architecture) A database shard, or simply a shard, is a horizontal partition of data in a database or search engine. Each shard is held on a separate database server instance, to spread load. Some data within a database remains present in all shards, [ a] but some appear only in a single shard. Each shard (or server) acts as the ...

  6. Tamriel Infinium: Horizontal vs. vertical progression ... - AOL

    www.aol.com/news/2013-10-11-tamriel-infinium...

    Most MMOs follow a vertical progression tree in which you place the game's version of skill points in an upward-growing tree or pyramid, with skills following a guided path to the best skill of a ...

  7. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The horizontal to vertical ratio of each pixel. Storage aspect ratio (SAR) The horizontal to vertical ratio of solely the number of pixels in each direction. [note 1] Display aspect ratio (DAR) The combination (which occurs by multiplication) of both the pixel aspect ratio and storage aspect ratio giving the aspect ratio as experienced by the ...

  8. Scalability testing - Wikipedia

    en.wikipedia.org/wiki/Scalability_testing

    Vertical scaling, also known as scaling up, is the process of replacing a component with a device that is generally more powerful or improved. For example, replacing a processor with a faster one. Horizontal scaling, also known as scaling out is setting up another server for example to run in parallel with the original so they share the workload.

  9. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    Lists. v. t. e. In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics ' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly ...

  1. Related searches horizontal vs vertical scaling in cloud gaming system requirements pdf version

    horizontal vs vertical fovvertical vs horizontal field of view