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Kenji Yamamoto (山本 健誌, Yamamoto Kenji, born April 25, 1964) is a Japanese video game musician working for Nintendo, notable for composing music in many titles of the Metroid series, mainly Super Metroid and the Metroid Prime trilogy. Yamamoto also plays a role as a music director at Nintendo, overseeing audio for several of their games.
Metroid Dread is an action-adventure game in which players control bounty hunter Samus Aran as she explores the planet ZDR. It retains the side-scrolling gameplay of previous Metroid games, alongside the free aim and melee attacks added in Samus Returns (2017).
Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.
Super Metroid music composed by Kenji Yamamoto and Minako Hamano. [57] Metroid Prime & Fusion Original Soundtracks: June 18, 2003 [58] 2:12:00 Scitron: Notes: Two-CD set; each disc contains the soundtrack of one of the games. Metroid Prime music composed by Kenji Yamamoto and Kouichi Kyuma. [59] Metroid Fusion music composed by Minako Hamano ...
In Metroid Zero Mission, Samus is able to enter the Chozo Ruins. In Metroid Dread, the social structure of the Chozo is explored, revealing they are split into two tribes: the peaceful Thoha, who left their warrior traditions behind to become scientists, and the Mawkin, who retained a warrior culture. The Thoha initially colonized SR388 and ...
Samus Aran (Japanese: サムス・アラン, Hepburn: Samusu Aran) is the protagonist of the video game series Metroid by Nintendo.She was created by the Japanese video game designer Makoto Kano and introduced in the first Metroid (1986) for the Nintendo Entertainment System.
The SA-X originally appeared in Metroid Fusion, having developed from an X parasite originally found on the planet SR388.It first infects both the protagonist Samus Aran and her bio-organic Power Suit after Samus killed the creature it was originally inhabiting during a Galactic Federation research mission on the planet.
After MercurySteam pitched a remake of the 2002 game Metroid Fusion to Nintendo, the producer, Yoshio Sakamoto, hired them to create a remake of Metroid II instead. [3] MercurySteam collaborated with Nintendo again to develop a new game, Metroid Dread , for the Nintendo Switch . [ 4 ]