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The Lost Woods [k] is a large enchanted forest that appears in various games, starting with The Legend of Zelda. It is home to the Kokiri, Koroks and Fairies, and its maze-like structure leads travelers in circles unless they take the correct path through the forest. Rumors state that those who become lost are turned into Stalfos. [67]
The Lost Woods, a chatroom for discussion of The Legend of Zelda series, often secretly used by the majority of the veterans from the "Trivia HQ", one of the Live Chats on the NSider forums during Camp Hyrule as a substitute place to chat. The Annual Lost Woods Trivia was also hosted here by TSA. Maniac's Cave, a secret chatroom inside Camp ...
BS Zelda no Densetsu (BSゼルダの伝説, lit. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games.
In The Legend of Zelda series, the Lost Woods serves as a recurring location. It is a large old-growth forest inhabited by fairies that misleads travelers into going in circles. To find a way through, the player must pick the correct pathway. Otherwise they'll become lost and will be sent back to the forest's entrance.
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
A collaboration between Tecmo Koei and Nintendo, and contains elements of Zelda and Tecmo Koei's Dynasty Warriors series. It is a spiritual successor to Hyrule Warriors, but the plot acts as a prequel to The Legend of Zelda: Breath of the Wild. Although a prequel to The Legend of Zelda: Breath of the Wild, the game is set in an alternate timeline.
Tingle [a] is a recurring character in The Legend of Zelda series, designed by Takaya Imamura. He first appeared in Majora's Mask, where he is a map salesman who wants to become a fairy. He has since appeared in several installments, including The Wind Waker, where he provides maps to help Link find pieces of the Triforce.
The game involves Link setting out to rescue Princess Zelda by retrieving the blade from its pedestal in the Lost Woods and using it to defeat the main antagonists, the evil wizard Agahnim and finally, Ganon. [18] Link must obtain three pendants to prove himself worthy of claiming the sword. [19]