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Prison Tycoon is a business simulation computer game developed by Virtual Playground and published by ValuSoft in July 2005.The game puts the user in charge of a prison, with the objectives of keeping the prison running, keeping the staff happy, and keeping the prisoners in line, all while trying to make money.
Aa Yakyū Jinsei Itchokusen; Alter Ego; America Daitōryō Senkyo; Animal Crossing series; Chibi-Robo! series Chibi-Robo! Chibi-Robo!: Park Patrol; Crime and Punishment
Validation is a legal process in the United States where criminal justice authorities (prison officials, parole officers, police officers, or prosecutors) designate that a person is a member of a gang.
This concern is addressed through verification and validation of the simulation model. Simulation models are approximate imitations of real-world systems and they never exactly imitate the real-world system. Due to that, a model should be verified and validated to the degree needed for the model's intended purpose or application. [3]
The game's menu allows the player to choose from a wide range of characters and dates, and the choice of whether or not to continue interacting as the same character, or to choose someone new. [7] Each chapter allows players to gain an additional date for the character they've been playing, or alternatively, a new character altogether.
The game is usually displayed in a top-down perspective, showing representations of the different locations while the player is represented by the # symbol. Several segments of the game make use of all-text screens with limited ASCII animation, while other segments use either the Apple II's low-resolution or high-resolution graphics modes.
Outside of the main game, there is also the "Prison Editor" mode, which allows players to create their own prisons out of in-game assets that they can choose to publish online for other players to download. In the beginning, the player selects their name and can choose the names of prisoners and guards if desired.
In 1999 when Recoil was published, Zipper Interactive was a very little-known company. Due to the massive number of video games for PC being released at the time, Recoil was hardly seen at all. [citation needed] When it was, however, the game received average reviews according to the review aggregation website GameRankings. [3]