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splice (system call) splice () is a Linux -specific system call that moves data between a file descriptor and a pipe without a round trip to user space. The related system call vmsplice () moves or copies data between a pipe and user space. Ideally, splice and vmsplice work by remapping pages and do not actually copy any data, which may improve ...
The major spliceosome splices introns containing GU at the 5' splice site and AG at the 3' splice site. It is composed of the U1, U2, U4, U5, and U6 snRNPs and is active in the nucleus. In addition, a number of proteins including U2 small nuclear RNA auxiliary factor 1 (U2AF35), U2AF2 (U2AF65) [10] and SF1 are required for the assembly of the ...
Splice or butt connectors (primarily insulation displacement connectors) that permanently join two lengths of wire or cable. In computing, electrical connectors are considered a physical interface and constitute part of the physical layer in the OSI model of networking.
Splice (system call), a system call used to transfer data on Linux. Delayed binding, also called TCP connection splicing, is a postponement of the connection between the client and the server in computer networking. An operation between two linked lists, in which all or part of one list is transferred to another in constant time by relinking.
System call. A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.
Active. Written in. Go, Objective-C, C#, JavaScript. Splice is a cloud -based music creation platform founded by Matt Aimonetti and Steve Martocci which includes a sample library, audio plug-ins on a subscription basis, and integration with several digital audio workstations (DAWs). The program is available for MacOS, Windows, iOS and Android.
Splice (system call) Stat (system call) Supervisor Call instruction. Sync (Unix)
Read-copy-update. In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables). [1]