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Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.
In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.
A gesture drawing is a laying in of the action, form, and pose of a model/figure. Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes.
Cyberpunk is nonetheless regarded as a successful genre, as it ensnared many new readers and provided the sort of movement that postmodern literary critics found alluring. Furthermore, author David Brin argues, cyberpunk made science fiction more attractive and profitable for mainstream media and the visual arts in general. [8]
This generally includes making sketches from a live model whose pose changes every few minutes. A "sketch" usually implies a quick and loosely drawn work, while related terms such as study, modello and "preparatory drawing" usually refer to more finished and careful works to be used as a basis for a final work, often in a different medium, but ...
Futurism has produced several reactions, including the literary genre of cyberpunk—in which technology was often treated with a critical eye—whilst artists who came to prominence during the first flush of the Internet, such as Stelarc and Mariko Mori, produce work which comments on Futurist ideals and the art and architecture movement Neo ...
Dieselpunk is a retrofuturistic subgenre of science fiction similar to steampunk or cyberpunk that combines the aesthetics of the diesel-based technology of the interwar period through to the 1950s with retro-futuristic technology [1] [2] and postmodern sensibilities. [3]
BioForge is a 1995 action-adventure game developed by Origin Systems and published by Electronic Arts for MS-DOS. BioForge was developed as an interactive movie which made use of motion capture, voice acting, and multiple camera angles.
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