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Asian Games: Asia Competitive various 2018 no limit South Korea: Southeast Asian Games: Southeast Asia: Competitive various 2021: 6 Vietnam: Asian Indoor and Martial Arts Games: Asia Competitive various 2013: 2013: 4 South Korea: IESF Esports World Championship: Worldwide Competitive various 2013 2018 26 South Korea: IGN Pro League United ...
Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
The league launched with 16 teams, thirteen (13) of whom are franchised, two guest teams, and one provisional guest team, [a] all playing across three splits in line with the new three-split structure and competitive calendar introduced the game's developer Riot Games starting with the 2025 competitive season. [1]
China first hosted the League of Legends World Championship in 2017 with Wuhan, Guangzhou, Shanghai, and Beijing serving as host cities. The 2020 edition of Worlds was China's second hosting of the event, but was held under restrictions due to the COVID-19 pandemic in mainland China, prompting Riot Games to stage the event through the use of an "isolation bubble" environment in Shanghai, [2 ...
Riot Games also raised the minimum salary for players to US$75,000, with an average annual income for League pros around $150,000. Additionally, a players' association was established to offer financial, legal, and career-building support to players. [ 14 ]
Riot Games launched League of Legends in October 2009 and attracted attention from the competitive gaming community. [11] The first two seasons of competitive play consisted of a series of tournaments mostly organised by third parties, such as Intel Extreme Masters in Europe, capped by a world championship tournament hosted by Riot Games.
In November 2020, Riot Games announced the first Valorant Champions Tour, a tournament series divided into three tiers: Challengers, Masters, and Champions. Challengers would act as the lowest tier, split into seven regions: North America, Brazil, Latin America (Hispanic America), EMEA, Southeast Asia (later included South Asia and Oceania, become to Asia-Pacific), Korea, Japan.