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  2. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    Dungeons & Dragons. ) In the Dungeons & Dragons (D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus ...

  3. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Torm – Lawful good god of courage and self-sacrifice. Torm's symbol is a white right gauntlet. [52] Tymora – Chaotic good [52] goddess of good fortune and adventure. [53] Tymora's symbol is a face-up coin. [52] Tyr – Lawful good god, representing justice and heroism. [55] Tyr's symbol is a pair of balanced scales resting on a warhammer. [52]

  4. Corellon Larethian - Wikipedia

    en.wikipedia.org/wiki/Corellon_Larethian

    Chaos, Good, Protection, War. In the Dungeons & Dragons role-playing game, Corellon Larethian is the leader of the elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default D&D pantheon. Corellon is the creator and preserver of the elven race, and governs those things ...

  5. Bahamut (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bahamut_(Dungeons_&_Dragons)

    Bahamut is a child of the dragon god Io. He is also referred to as the God of Dragons or the Lord of the North Wind. In many campaign settings, the draconic pantheon of gods consists of the leader Io, and his children Aasterinian, Bahamut, Chronepsis, Faluzure, Sardior, and Tiamat. Other draconic gods may be present in different campaign settings.

  6. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.

  7. Cleric (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Cleric_(Dungeons_&_Dragons)

    The cleric character class first appeared in the original edition of Dungeons & Dragons. [2] [3]: 18 In the original edition, the class is described as gaining "some of the advantages from both of the other two classes (Fighting-Men and Magic-Users) in that they have the use of magic armor and all non-edged magic weapons (no arrows!), as well as a number of their own spells.

  8. Gargoyle (monster) - Wikipedia

    en.wikipedia.org/wiki/Gargoyle_(monster)

    Gargoyle (monster) A gargoyle monster as depicted in the tabletop RPG Dungeons & Dragons. The gargoyle is a fantasy and horror monster inspired by the gargoyle architectural element. While they were believed in mythology to frighten away evil spirits, the idea of such statues physically coming to life is a more recent notion.

  9. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    Psionics (. Dungeons & Dragons. ) In the Dungeons & Dragons fantasy role-playing game, psionics are a form of supernatural power similar to, but distinct from, arcane and divine magic. Psionics are manifested purely by mental discipline. Psionics were introduced in the original supplement Eldritch Wizardry.