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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [ 1 ] and published in 1961. [ 2 ] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions.

  3. Thinking, Fast and Slow - Wikipedia

    en.wikipedia.org/wiki/Thinking,_Fast_and_Slow

    OCLC. 706020998. Thinking, Fast and Slow is a 2011 popular science book by psychologist Daniel Kahneman. The book's main thesis is a differentiation between two modes of thought: "System 1" is fast, instinctive and emotional; "System 2" is slower, more deliberative, and more logical. The book delineates rational and non-rational motivations or ...

  4. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    Yes. In computer science, quickselect is a selection algorithm to find the k th smallest element in an unordered list, also known as the k th order statistic. Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1] Like quicksort, it is efficient in practice and ...

  5. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  6. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Selection algorithm. For simulated natural selection in genetic algorithms, see Selection (genetic algorithm). In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic.

  7. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians. In computer science, the median of medians is an approximate median selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, most commonly quickselect, that selects the k th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time.

  8. Dutch national flag problem - Wikipedia

    en.wikipedia.org/wiki/Dutch_national_flag_problem

    The Dutch national flag problem[1] is a computational problem proposed by Edsger Dijkstra. [2] The flag of the Netherlands consists of three colors: red, white, and blue. Given balls of these three colors arranged randomly in a line (it does not matter how many balls there are), the task is to arrange them such that all balls of the same color ...

  9. Insertion sort - Wikipedia

    en.wikipedia.org/wiki/Insertion_sort

    Insertion sort. Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. However, insertion sort provides several advantages: