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  2. Baby-step giant-step - Wikipedia

    en.wikipedia.org/wiki/Baby-step_giant-step

    The baby-step giant-step algorithm is a generic algorithm. It works for every finite cyclic group. It is not necessary to know the exact order of the group G in advance. The algorithm still works if n is merely an upper bound on the group order. Usually the baby-step giant-step algorithm is used for groups whose order is prime.

  3. Infrastructure (number theory) - Wikipedia

    en.wikipedia.org/wiki/Infrastructure_(number_theory)

    In 1972, D. Shanks first discovered the infrastructure of a real quadratic number field and applied his baby-step giant-step algorithm to compute the regulator of such a field in (/ +) binary operations (for every >), where is the discriminant of the quadratic field; previous methods required (/ +) binary operations. [1]

  4. Computation of cyclic redundancy checks - Wikipedia

    en.wikipedia.org/wiki/Computation_of_cyclic...

    Computation of a cyclic redundancy check is derived from the mathematics of polynomial division, modulo two. In practice, it resembles long division of the binary message string, with a fixed number of zeroes appended, by the "generator polynomial" string except that exclusive or operations replace subtractions.

  5. BCH code - Wikipedia

    en.wikipedia.org/wiki/BCH_code

    The BCH code with and higher has the generator polynomial. This code has minimal Hamming distance 15 and corrects 7 errors. It has 1 data bit and 14 checksum bits. It is also denoted as: (15, 1) BCH code. In fact, this code has only two codewords: 000000000000000 and 111111111111111 (a trivial repetition code).

  6. Eulerian path - Wikipedia

    en.wikipedia.org/wiki/Eulerian_path

    Following the edges in alphabetical order gives an Eulerian circuit/cycle. In graph theory, an Eulerian trail (or Eulerian path) is a trail in a finite graph that visits every edge exactly once (allowing for revisiting vertices). Similarly, an Eulerian circuit or Eulerian cycle is an Eulerian trail that starts and ends on the same vertex.

  7. Pollard's kangaroo algorithm - Wikipedia

    en.wikipedia.org/wiki/Pollard's_kangaroo_algorithm

    Pollard's kangaroo algorithm. In computational number theory and computational algebra, Pollard's kangaroo algorithm (also Pollard's lambda algorithm, see Naming below) is an algorithm for solving the discrete logarithm problem. The algorithm was introduced in 1978 by the number theorist John M. Pollard, in the same paper as his better-known ...

  8. Cycle detection - Wikipedia

    en.wikipedia.org/wiki/Cycle_detection

    Cycle detection. In computer science, cycle detection or cycle finding is the algorithmic problem of finding a cycle in a sequence of iterated function values. For any function f that maps a finite set S to itself, and any initial value x0 in S, the sequence of iterated function values. must eventually use the same value twice: there must be ...

  9. DFA minimization - Wikipedia

    en.wikipedia.org/wiki/DFA_minimization

    The instances of the DFA minimization problem that cause the worst-case behavior are the same as for Hopcroft's algorithm. The number of steps that the algorithm performs can be much smaller than n, so on average (for constant s) its performance is O(n log n) or even O(n log log n) depending on the random distribution on automata chosen to ...