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When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [23] GTA V modders had difficulties creating mods until completely new tools were made.
It is the highest-rated PlayStation 4 and Xbox One game on Metacritic alongside Rockstar's Red Dead Redemption 2, [142] [143] and the second-highest rated PC game alongside several others. [ 144 ] Game Informer considered the addition of first-person "another significant breakthrough for the series" in the vein of Grand Theft Auto III 's shift ...
Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly. [2] Later titles were developed under the oversight of brothers Dan and Sam Houser , Leslie Benzies and Aaron Garbut.
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The game's music has been released on five official soundtracks: The Music of Grand Theft Auto V, released alongside the initial launch of the game, consists of three volumes comprising the score, and selections from the in-game radio; The Cinematographic Score — GTA 5, an electronic album released in March 2014, comprises tracks composed and ...
Despite this mechanism, Grand Theft Auto V received an M rating from the ESRB. [68] In February 2020, a modification to Red Dead Redemption 2 was released on Nexus Mods that drew comparisons to "Hot Coffee". In the mod, protagonist Arthur Morgan meets a prostitute in a saloon and takes her upstairs to engage in sexual intercourse. [69]
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on " Wintel " ( Microsoft Windows software/ Intel hardware) which has dominated the computer industry since.
For example, SpeedTree is a middleware package that procedurally generates trees which can be used to quickly populate a forest. [1] Whereas most games use this technique to create a static environment for the final product, some employ procedural generation as a game mechanic , such as to create new environments for the player to explore.