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e. Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game[1] and simulated life game (SLG).
EU: 11 March 2005. Genre (s) Social simulation. Mode (s) Single-player. The Sims 2: University is an expansion pack for the 2004 life simulation video game The Sims 2, developed by Maxis and published by Electronic Arts. The first expansion pack for the game, it was released 1 March 2005. University introduces a new "young adult" life stage who ...
Construction and management simulation. Business simulation game; City-building game; Government simulation; Life simulation game. God game; Social simulation game
Retrieved from "https://en.wikipedia.org/w/index.php?title=Life_simulation_games&oldid=116725870"
The Sims. The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989.
The Sims 3: Supernatural. The Sims 3: University Life. The Sims 3: World Adventures. The Sims 4. The Sims 4 expansion packs. The Sims 4 game packs. The Sims 4: Cottage Living. The Sims 4: Get to Work. The Sims 4: High School Years.
Genre (s) Life simulation. Mode (s) Single-player. Cozy Grove is a 2021 life simulation game developed and published by Spry Fox. It was released on iOS, macOS and tvOS through Apple Arcade in March 2021, alongside versions for consoles and Windows in April 2021. The player character, a Spirit Scout, is tasked with soothing restless spirits.
e. Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined ...