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  2. 1. Set up a Bukkit server such as Spigot or Paper (Paper is recommended over Spigot). 2. Download WorldEdit from the WorldEdit page. 3. Download WorldGuard from this page (see the Files tab above for all versions). 4. Put the WorldEdit and WorldGuard plugin files into your plugins folder. Check YouTube for tutorials, or read the official ...

  3. Files - WorldGuard - Bukkit Plugins - Projects - Bukkit

    dev.bukkit.org/projects/worldguard/files

    WorldGuard Bukkit Plugins. Download Latest File File. Overview File Image ...

  4. WorldGuard 7.0.9 (MC 1.20 - 1.20.4) - Files - WorldGuard - Bukkit

    dev.bukkit.org/projects/worldguard/files/4675318

    This version is compatible with: Bukkit implementations for 1.20 (.1, .2, .4) (Paper recommended) THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.20. * Add support for MC 1.20 * Made entities spawned via the `/summon` command get treated as plugin-spawned entities * Add sniffer egg trample protection options New since last beta: * Fixed ...

  5. WorldGuard 7.0.10 (MC 1.20.6) - Files - WorldGuard - Bukkit

    dev.bukkit.org/projects/worldguard/files/5344377

    This version is compatible with: Bukkit implementations for 1.20.6 only (Paper recommended, 1.20.5 probably works but was only out for 3 days so who cares) THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.20.5. Like Minecraft 1.20.6, this requires Java 21 or higher.

  6. WorldGuard 7.0.8 (MC 1.19-1.19.4) - Files - WorldGuard - Bukkit

    dev.bukkit.org/projects/worldguard/files/4554903

    Bukkit implementations for 1.19-1.19.4 (Paper recommended) THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.19. * Add support for MC 1.19 * Add skulk-growth flag and config option * Add copper-fade flag * Add data packs to report output * Add protection for allay inventory slot * Categorize allay item pickups under item-pickup flag ...

  7. WorldGuard 7.0.0 or later. Dynmap-WorldGuard provides a simple way to add visibility of WorldGuard regions to Dynmap's maps. The plugin depends on the presence of both Dynmap and WorldGuard, and interacts directly with the WorldGuard API. Updates to zones are automatically updated (on a settable period - default is once per 5 minutes (300 ...

  8. WorldGuard 6.2 (MC 1.8 - 1.11) - Files - WorldGuard - Bukkit

    dev.bukkit.org/projects/worldguard/files/956770

    If you used a third-party plugin that added custom flags to WorldGuard, it may stop working with 6.2. It is highly recommended you backup your region files. Although WorldGuard will attempt to preserve the flags, they will likely be non-functional. Now that WorldGuard natively supports a custom flags API, third-party plugins will have to update ...

  9. WorldGuard 7.0.12 (MC 1.21 - 1.21.1) - Files - WorldGuard -...

    dev.bukkit.org/projects/worldguard/files/5719698

    * Fix a change in the default behavior of explosion flag handling. Related Projects Required Dependency. WorldEdit for Bukkit

  10. WorldGuard 7.0.5 (MC 1.16.5) - Files - WorldGuard - Bukkit

    dev.bukkit.org/projects/worldguard/files/3342964

    Changelog. This version is compatible with: CraftBukkit/Spigot for 1.16.5 (Paper recommended) THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.16. * Add a use-anvil flag and exclude it from the use flag (since they can break on use.) * Expand crop-related options (crop-growth, etc) to sweet berry bushes, nether wart, and bamboo.

  11. WorldGuard 7.0.3 (MC 1.14.4 - 1.15.2) - Files - Bukkit

    dev.bukkit.org/projects/worldguard/files/2989116

    CraftBukkit/Spigot for 1.14.4 or 1.15.2 (Paper recommended) THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.14. * This is the last release supporting MC 1.14 and 1.15. * Decouple chest-access flag from interact flag. IMPORTANT: If you relied on allowing players to access chests via setting the interact flag to allow, you will now need ...