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In computer science, peek is an operation on certain abstract data types, specifically sequential collections such as stacks and queues, which returns the value of the top ("front") of the collection without removing the element from the collection. It thus returns the same value as operations such as "pop" or "dequeue", but does not modify the ...
Other operations may also be allowed, often including a peek or front operation that returns the value of the next element to be dequeued without dequeuing it. The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will be the first one to be removed.
One example where a deque can be used is the work stealing algorithm. [9] This algorithm implements task scheduling for several processors. A separate deque with threads to be executed is maintained for each processor. To execute the next thread, the processor gets the first element from the deque (using the "remove first element" deque operation).
For example, if n = 3, items 1, 2, and 3 on the stack are moved to positions 2, 3, and 1 on the stack, respectively. Many variants of this operation are possible, with the most common being called left rotate and right rotate. Stacks are often visualized growing from the bottom up (like real-world stacks).
In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts. For example, a text editing program may use a rope to represent the text being edited, so that operations such as insertion, deletion, and random access can be done ...
By applying Join, all the subtrees on the left side are merged bottom-up using keys on the path as intermediate nodes from bottom to top to form the left tree, and the right part is asymmetric. For some applications, Split also returns a boolean value denoting if x appears in the tree.
Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.
In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection , which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an ...